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Monday, April 20, 2020

Environment Final



























Environment is pretty much finished. I would like to get more feedback on the lighting to tweak that before industry review. I would also like to add some godrays coming in from the window.

Monday, April 13, 2020

Environment High Poly + Lighting Pass






oh no
Why is blogger the worst with pictures

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Week 1: Concept
Week 2: Block out
Week 3: Low Poly and UVs Done 
Week 4:High Poly finished and 1st pass at lighting

Week 5:Textures, Plant map, Tweak Lighting

Baked high poly textures, started 1st pass at lighting in the engine. Next week I will texture and finish the room.   

Monday, April 6, 2020

Environment Low Poly







Week 1: Concept
Week 2: Block out
Week 3: Low Poly and UVs Done 
Week 4:High Poly finished and start texturing
High Polys left: Folding carpet, curtain (and retop), cup, plate, cylinder cushion, couch seats
Week 5:Finish Textures and Lighting in UE4


Originally I was going to work on UVs next week and finished high polys this week, but I usually work on UVs as I work on low polys and block out so those got done first.